Why Aren't Indie Filmmakers Using This Revolutionary Technology? - Raindance

Avengers: Infinity War is not the film you might expect to start off an article on indie filmmakers. Bear with me because this is going somewhere good. Avengers: Infinity War was a landmark film in visual effects. It is the first film in the MCU to realise the full power of our favourite purple demi-god, Thanos. It utilised the same technology that War for Planet of the Apes did to bring life to an army of chimps, gorillas, and orangutans the previous year.

Avengers: Infinity War                                                                          War or Planet of the Apes

It becomes cheaper. Attack of the Clones was the first studio film shot entirely on digital cameras (back in 2002), and now we all carry cameras capable of shooting a film (often in 4K!) in our pockets. The digital effects that revolutionised cinema in The Abyss, Terminator 2, and Jurassic Park can now be created and rendered on a home PC. Gollum was brought to our screens 17 years ago in Lord of the Rings: The Two Towers, but there has not been the same uptake of the technology used to create him in the indie world. Where are the indie mocap characters? Because, contrary to what you might think, we are in the perfect place to take advantage of this tech.

This isn’t an idle assumption either, because for the past year I’ve been in production on an action-fantasy feature film in which the main antagonist is none other than a CGI creature fully animated with motion capture technology. This means that the monster (or rather, the actor playing the monster) can be directed like any other actor in the scene and elicit a fully-realised performance. Because, while I’m big into technology, I am no animator and there’s no way I’d be able to create convincing animation without the help of a talented, real-world performer.

My hope is we’re can entering a time where people’s imaginations are their only limit to what they can put to film – and as the technology to do this gets more and more accessible then we’ll see more adventurous films being made.

I’m looking at a release date of early next year for my film – titled ‘Anghenfil’. There’s loads of other brilliant aspects to the film – including medieval (and modern-day) battles, legendary swords, exceptional makeup effects, and incredible original music. So, to keep updated on our progress and release date, follow us on your favourite social media platform:

Website ► http://www.motioncapturemonster.com/

Instagram ► https://www.instagram.com/ryigarry

Twitter ► https://twitter.com/RyiGarry

Facebook ► https://www.facebook.com/Anghenfil

YouTube ► https://www.youtube.com/user/ryigarry




Ryan Garry is a director based in Liverpool - very active in the local film scene - whose work has screened at (amongst others) BFI Southbank, FACT, and the Liverpool Small Cinema.

He’s run several very successful networking events at FACT, is a board member of Film Chester, and runs IndieFlicks in Liverpool.”